IRI
Catwoman
This is my concept of Catwoman, a model made on Maya, created for animation in games. It's a low poly model, fully textured and has rigging, skinning and controls.
Alex
F-Sharp Knight
F-Sharp Knight is a 3d model of a knight, made for 3d animation. The software used to acheive this result are Maya, Photoshop and a plug-in for Photoshop - Quixel(NDO and 3DO). The model is made out of 30k polygons and the textures used are 2048x2048 pixels. The model can be easily be optimised to suit a games engin like Unity or Unreal Engin.
Say Hello to Alex!
This is Alex, and Alex is the mascote of the F-Sharp Media. He is a falcon with a can do aptitude. The idea for alex came from my scetch book, where I scetched his inital design. After that I took the scetch in Photoshop to do the concept art. And then I modeled, textured and rigged it in Blender.
Michonne, The Walking Dead
This is a high poly digital sculpt on Michonne, from the TV series The Walkinge Dead. I used Mudbox to sculpt the model and paint the textures. The process began from a low poly model in Maya.